AI Insights · Timothy · October 2021
Top Miner Games in Latin America Q3 2021: Performance Insights
Discover how the top miner games performed in Latin America during Q3 2021, including trends in weekly downloads, revenue, and active users.
Performance of Top 5 Miner Games in Latin America Q3 2021
In Q3 2021, the top miner games on a unified platform in Latin America showed varying trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these popular games.
Idle Miner Tycoon: Money Games
Throughout the quarter, weekly revenue for this title fluctuated, peaking at approximately $4.6K in early August. Weekly downloads saw a dip in mid-quarter, falling to around 44.5K in mid-August, but recovered towards the end, reaching about 77.8K in the last week of September. Active users demonstrated a steady increase, climbing from 623K to approximately 732K over the three months.
Diggy's Adventure: Pipe Games
This game had a notable rise in weekly revenue, hitting a high of $2.9K at the end of July. Downloads surged from 3K in late June to over 15K by mid-September. Active users remained relatively stable, hovering around 190K to 214K throughout the quarter.
Gold and Goblins: Idle Games
Revenue for this game saw a sharp increase in early September, peaking at approximately $1.4K. Weekly downloads showed a mixed trend, with a peak of 25.8K in mid-July before declining to around 13.1K by the end of the quarter. Active users started at 107K in late June and ended at about 84K in late September.
Dig Out! Mine Adventure
Weekly revenue for this title remained relatively low, averaging around $500 throughout the quarter. Downloads experienced a significant jump in mid-August, reaching 8.2K, before stabilizing at around 1.8K by the end of September. Active users saw a notable increase from 1.9K in late June to approximately 5.7K by the end of September.
Deep Town: Mining Idle Games
This game experienced a decline in weekly revenue, starting at around $500 in late June and dropping to approximately $200 by the end of September. Downloads peaked at 12.9K in late July but fell to about 6.4K by the end of the quarter. Active users also saw a decrease, from 30.6K in late June to around 25.7K by the end of September.
For more detailed insights and data, visit Sensor Tower.